Post by Heishi Noa on Apr 17, 2011 16:54:17 GMT -5
Name: Nazo Clan
Location: Iwagakure and Kumogakure. Believed to be endangered by those outside of Iwagkure no Sato. Only known descendant of the Kumogakure faction lives in Konohagakure.
History
Unlike the more prestigious clans of the old days, the Nazo preferred to keep to themselves. Because of this, the majority of the world had no idea that they possesed a Kekkei Genkai. Others didn't even know the Nazo existed. They managed to keep to themselves for centuries, making sure not to cause much of a disruption to any other territories that didn't belong to them. However, they eventually became sucked into, what they called, the New World of Shinobi. To them, this world had no honor, and, although they utilized the teachings of The Sage of the Six Paths as well, they wanted nothing to do with this New World. Unfortunately, war struck their clan the same as it struck any other. They were caught in the cross hairs of the clan wars.
Although their tactics of keeping to themselves allowed them to go unharmed for such a long time, it was also their downfall. During these times of war, they were attacked by a group of shinobi from the Fūma Clan and another unnamed clan. The two clans received Intel from their spies that the area would be a rendezvous point for their enemy alliance. Because of this Intel, the two clans came upon the area and attacked the Nazo thinking that they were the enemies. The Nazo fought back with their unique Kesshōton (plasma release) and managed to hold their own. Eventually, the enemy clans of the Fūma arrived. Using the altercation to their advantage, they entered the fight and helped the Nazo defeat their already worn down enemies.
The collateral damage from the fight was devastating to the once peaceful and undisturbed Nazo Clan. As fate would have it, the two clans that aided the Nazo were the Yotsuki Clan and the Kamizuru Clan. In spite of their past attempts to stay hidden, The Nazo wanted revenge and fell victim to the Clan Wars. Once they decided to group up with Kamizuru and Yotsuki, they became an active part of their alliance. Because of the versatility of the Nazo's Kekkei Genkai, their warriors were used for multiple purposes. Their main purpose however was to be front line warriors, using the plasma release to destroy a vast majority of enemy forces before the real battle could even begin. It looked as if they would win the war, that was until their enemies managed to get a hold of both the Senju and Uchiha. These two clans were feared through out the land, and the fact that they were working together caused the Nazo's side of the war to immediately surrender.
After their surrender, the two alliances agreed to an informal treaty that involved the distribution of the borders of the winning alliance and an agreement that the losing alliance would be nowhere near these borders during the time in which the villages were being constructed. As a symbol of their friendship, the Nazo decided to split up between the Yotsuki and Kamizuru, later on joining the villages of Kumogakure and Iwagakure respectively. The older, more traditional Nazo went with the younger Kamizuru and the younger Nazo went with the older Yotsuki. Unfortunately for the Nazo of Kumogakure, their young minds let the traditions of the Nazo fade away to the point where their last known namesake has a different surname.
Lifestyle
The Nazo initially lived a life of seclusion from the other clans of the world. They also had traditions and laws that they lived by for centuries. They were both farmers and nomads. Although they could effectively grow their produce, they didn't want to get wrapped in the shinobi world, so they never settled for too long. After and during the war, the Nazo Clan gained recognition for not only their Kekkei Genkai, but their natural affinity for the Baboon and the Jaguar.
Traditions
Law
Bloodline: Plasma Release (Kesshōton)
Techniques
Three Basic Techniques
Name: Kesshôton: Kesshô ga Utta [Plasma Shot]
Type: Ninjutsu
Range: Mid Range
Rank: D
Element: Kesshôton
Description
This technique, like any other "shot" technique, fires a sphere of chakra towards the opponent. The chakra fired from this technique however is the rare plasma Kekkei Genkai unique to Noa Heishi. This techique fires a high energy sphere capable of sticking to the opponent and causing serious burn affliction.
Name: Kesshōton: Kesshō Basuto (Plasma Burst)
Type: Ninjutsu
Range: Long Range
Rank: C
Element: Kesshōton
Description
This technique is an advanced version of plasma shot. The caster forms handseals and focuses his/her chakra into his/her hands. In one quick thrust, the caster will release the plasma at the opponent in the shape of a sphere the size of a basketball. Like it's counterpart, this technique can stick to opponents and cause burn affliction over time.
Name: Kesshōton: Kesshō Bunshin (Plasma Clone)
Type: Ninjutsu
Range: N/A
Rank: B
Element: Kesshōton
Description
This technique utilizes the plasma release to create a physical clone of the caster. This clone resembles the appearance of the caster during the moment that the jutsu is cast. This clone has roughly one fourth of the original's chakra and is free to perform any plasma technique that the original knows. When attacked, the clone disperses and reverts back into it's plasma state, burning anything that it comes into contact with. As far as the rite of passage is concerned, this technique is mostly accomplished by females.
Advanced Techniques
Name: Kesshōton: Kesshō Kuresento (Plasma Crescent)
Type: Ninjutsu
Range: Long Range
Rank: A
Element: Kesshōton
Description
The user of this technique forms handseals and places his/her hands in front of his/her chest as if holding a cup to his/her sternum. The user then begins to focus a compressed sphere of plasma into the opening that their hands creates. When enough Kesshō chakra is acquired, the caster will then spread their right and left arms to the respective sides of their body, unleashing a crescent wave of plasma that measures the length of the caster's arm from finger tip to fingertip. This crescent is capable of "slicing" through almost any object because of it's high heat.
Name: Kesshōton: Gankō (Ocular Laser)
Type: Ninjutsu
Range: Long Range
Rank: A
Element: Kesshōton
Description
After forming a string of seven hanseals, this technique's caster can change the properties of the plasma into it's advanced state of ionized gas. The caster then fires the tenketsu from his/her pupil in a sudden, intense burst. The laser created moves at such a speed that only those with trained reflexes will be able to effectively dodge it, however; it takes two seconds for this technique to be launched. During this time, the caster's eyes begins to glow the color of sapphire-- allowing a target to evade the attack through anticipation. The laser produced is capable of "ripping" through almost any object because of it's high heat. However, because of the chakra control and intensity required, this skill has a two post cooldown.
Name: Kesshō Shuraudo (Plasma Shroud)
Type: Ninjutsu
Range: Close Range
Rank: A
Element: Kesshōton
Description
This technique releases the ionized gas form of Kesshōton from the caster's tenketsu. This creates a shroud that surronds the user at a three feet distance away from him/her. This technique has high heat factor capable of causing minor to severe burns dpending on how long the victim is exposed the it and can be manipulated to perform other advanced Kesshōton techniques. This technique, like others of it's family, has burning capabilities. The gas produce has minimal obstruction to vision, is thick enough to linger for fifty seconds (about one post), and has a heat factor comparable to small bonefire.
Name: Kesshōton: Kesshō Geiru (Plasma Gale)
Type: Ninjutsu
Range: Mid Range
Rank: A
Element: Kesshōton
Description
This technique utilizes the plasma shroud. After forming thirteen handseals, the caster can direct the plasma towards their opponent in the form of a powerful gale. This technique, like other plasma techniques, can inflict burns to the opponent.
Kinjutsu
Name: Kesshō Yoroi (Plasma Armor)
Type: Taijutsu
Range: Short Range
Rank: S
Element: Kesshōton
Description
The caster of this technique leaks the advanced form of Kesshōton from their tenketsu and further manipulates it to cover their body in the plasma armor. The body of the Nazo creates a natural enzyme in the sweat and mucous glands that can mix with either sweat or the natural oil produced by ones body. This enzyme helps protect the caster's body from being burned by the plasma that they release. However, if the skin is exposed to the plasma for more than a minute (the beginning of the caster's first post after activating this technique), the substance completely evaporates and renders the user defenseless to the plasma armor. After the enzyme is evaporated, it takes only five minutes (three posts after the first post) for the user to be burned to death. This technique was deemed a Kinjutsu (Forbidden Technique) because the caster can put himself in a position to be burned to death. The ideal behind this technique is to utilize taijutsu to deal crippling amounts of physical and burn damage to the opponent before the minute is up. This way, the opponent will either be so damaged that they can't fight any longer or so damaged that the caster won't have to keep the technique active for too long. This technique has a derived fighting style known as Kesshō-ken (Plasma Fist) in which the opponents attempt to utilize various grapples, choke holds, and vice grips to quickly burn away their opponents tissues. While this armor is active, the user cannot utilize ninjutsu and has a resistance to damage from both Suiton and Katon techniques, it evaporates water and robs fire of a portion of it's air. This technique drains 4 CP per post.
Members
Heishi Noa
Notes: Unfortunatelly, many of listed jutsu can not be learned by my character or any other characters the defected from Kumogakure, unless their parents survived and were skilled enough. Also, for future reference, if any one decides to join this "clan" the best place for your character to originate would be Iwagakure no Sato because the traditions and teachings are still abundant there. Or in other words, you will be more effective with your Kekkei Genkai if you were raised here.
Location: Iwagakure and Kumogakure. Believed to be endangered by those outside of Iwagkure no Sato. Only known descendant of the Kumogakure faction lives in Konohagakure.
History
Unlike the more prestigious clans of the old days, the Nazo preferred to keep to themselves. Because of this, the majority of the world had no idea that they possesed a Kekkei Genkai. Others didn't even know the Nazo existed. They managed to keep to themselves for centuries, making sure not to cause much of a disruption to any other territories that didn't belong to them. However, they eventually became sucked into, what they called, the New World of Shinobi. To them, this world had no honor, and, although they utilized the teachings of The Sage of the Six Paths as well, they wanted nothing to do with this New World. Unfortunately, war struck their clan the same as it struck any other. They were caught in the cross hairs of the clan wars.
Although their tactics of keeping to themselves allowed them to go unharmed for such a long time, it was also their downfall. During these times of war, they were attacked by a group of shinobi from the Fūma Clan and another unnamed clan. The two clans received Intel from their spies that the area would be a rendezvous point for their enemy alliance. Because of this Intel, the two clans came upon the area and attacked the Nazo thinking that they were the enemies. The Nazo fought back with their unique Kesshōton (plasma release) and managed to hold their own. Eventually, the enemy clans of the Fūma arrived. Using the altercation to their advantage, they entered the fight and helped the Nazo defeat their already worn down enemies.
The collateral damage from the fight was devastating to the once peaceful and undisturbed Nazo Clan. As fate would have it, the two clans that aided the Nazo were the Yotsuki Clan and the Kamizuru Clan. In spite of their past attempts to stay hidden, The Nazo wanted revenge and fell victim to the Clan Wars. Once they decided to group up with Kamizuru and Yotsuki, they became an active part of their alliance. Because of the versatility of the Nazo's Kekkei Genkai, their warriors were used for multiple purposes. Their main purpose however was to be front line warriors, using the plasma release to destroy a vast majority of enemy forces before the real battle could even begin. It looked as if they would win the war, that was until their enemies managed to get a hold of both the Senju and Uchiha. These two clans were feared through out the land, and the fact that they were working together caused the Nazo's side of the war to immediately surrender.
After their surrender, the two alliances agreed to an informal treaty that involved the distribution of the borders of the winning alliance and an agreement that the losing alliance would be nowhere near these borders during the time in which the villages were being constructed. As a symbol of their friendship, the Nazo decided to split up between the Yotsuki and Kamizuru, later on joining the villages of Kumogakure and Iwagakure respectively. The older, more traditional Nazo went with the younger Kamizuru and the younger Nazo went with the older Yotsuki. Unfortunately for the Nazo of Kumogakure, their young minds let the traditions of the Nazo fade away to the point where their last known namesake has a different surname.
Lifestyle
The Nazo initially lived a life of seclusion from the other clans of the world. They also had traditions and laws that they lived by for centuries. They were both farmers and nomads. Although they could effectively grow their produce, they didn't want to get wrapped in the shinobi world, so they never settled for too long. After and during the war, the Nazo Clan gained recognition for not only their Kekkei Genkai, but their natural affinity for the Baboon and the Jaguar.
Traditions
- Young Males had to perform any of three basic plasma techniques as a rite of passage.
- Females had to perform at least two of the three basic plasma techniques. This was because females were typically better versed at controlling plasma efficiently.
- Those Males who couldn't perform well at manipulating their Kekkei Genkai usually combined the element with weaponary instead. (This simple fact put more females on the front lines during the war while males were more of the back up).
Law
- The Nazo had a law that if male couldn't utilize plasma effectively he would be executed for being defective. (This law was the cause of the clan becoming predominatly female. Because of this increase in the feminine population, the Nazo soon obtained a female Head that banned this law).
Bloodline: Plasma Release (Kesshōton)
Techniques
Three Basic Techniques
Name: Kesshôton: Kesshô ga Utta [Plasma Shot]
Type: Ninjutsu
Range: Mid Range
Rank: D
Element: Kesshôton
Description
This technique, like any other "shot" technique, fires a sphere of chakra towards the opponent. The chakra fired from this technique however is the rare plasma Kekkei Genkai unique to Noa Heishi. This techique fires a high energy sphere capable of sticking to the opponent and causing serious burn affliction.
Name: Kesshōton: Kesshō Basuto (Plasma Burst)
Type: Ninjutsu
Range: Long Range
Rank: C
Element: Kesshōton
Description
This technique is an advanced version of plasma shot. The caster forms handseals and focuses his/her chakra into his/her hands. In one quick thrust, the caster will release the plasma at the opponent in the shape of a sphere the size of a basketball. Like it's counterpart, this technique can stick to opponents and cause burn affliction over time.
Name: Kesshōton: Kesshō Bunshin (Plasma Clone)
Type: Ninjutsu
Range: N/A
Rank: B
Element: Kesshōton
Description
This technique utilizes the plasma release to create a physical clone of the caster. This clone resembles the appearance of the caster during the moment that the jutsu is cast. This clone has roughly one fourth of the original's chakra and is free to perform any plasma technique that the original knows. When attacked, the clone disperses and reverts back into it's plasma state, burning anything that it comes into contact with. As far as the rite of passage is concerned, this technique is mostly accomplished by females.
Advanced Techniques
Name: Kesshōton: Kesshō Kuresento (Plasma Crescent)
Type: Ninjutsu
Range: Long Range
Rank: A
Element: Kesshōton
Description
The user of this technique forms handseals and places his/her hands in front of his/her chest as if holding a cup to his/her sternum. The user then begins to focus a compressed sphere of plasma into the opening that their hands creates. When enough Kesshō chakra is acquired, the caster will then spread their right and left arms to the respective sides of their body, unleashing a crescent wave of plasma that measures the length of the caster's arm from finger tip to fingertip. This crescent is capable of "slicing" through almost any object because of it's high heat.
Name: Kesshōton: Gankō (Ocular Laser)
Type: Ninjutsu
Range: Long Range
Rank: A
Element: Kesshōton
Description
After forming a string of seven hanseals, this technique's caster can change the properties of the plasma into it's advanced state of ionized gas. The caster then fires the tenketsu from his/her pupil in a sudden, intense burst. The laser created moves at such a speed that only those with trained reflexes will be able to effectively dodge it, however; it takes two seconds for this technique to be launched. During this time, the caster's eyes begins to glow the color of sapphire-- allowing a target to evade the attack through anticipation. The laser produced is capable of "ripping" through almost any object because of it's high heat. However, because of the chakra control and intensity required, this skill has a two post cooldown.
Name: Kesshō Shuraudo (Plasma Shroud)
Type: Ninjutsu
Range: Close Range
Rank: A
Element: Kesshōton
Description
This technique releases the ionized gas form of Kesshōton from the caster's tenketsu. This creates a shroud that surronds the user at a three feet distance away from him/her. This technique has high heat factor capable of causing minor to severe burns dpending on how long the victim is exposed the it and can be manipulated to perform other advanced Kesshōton techniques. This technique, like others of it's family, has burning capabilities. The gas produce has minimal obstruction to vision, is thick enough to linger for fifty seconds (about one post), and has a heat factor comparable to small bonefire.
Name: Kesshōton: Kesshō Geiru (Plasma Gale)
Type: Ninjutsu
Range: Mid Range
Rank: A
Element: Kesshōton
Description
This technique utilizes the plasma shroud. After forming thirteen handseals, the caster can direct the plasma towards their opponent in the form of a powerful gale. This technique, like other plasma techniques, can inflict burns to the opponent.
Kinjutsu
Name: Kesshō Yoroi (Plasma Armor)
Type: Taijutsu
Range: Short Range
Rank: S
Element: Kesshōton
Description
The caster of this technique leaks the advanced form of Kesshōton from their tenketsu and further manipulates it to cover their body in the plasma armor. The body of the Nazo creates a natural enzyme in the sweat and mucous glands that can mix with either sweat or the natural oil produced by ones body. This enzyme helps protect the caster's body from being burned by the plasma that they release. However, if the skin is exposed to the plasma for more than a minute (the beginning of the caster's first post after activating this technique), the substance completely evaporates and renders the user defenseless to the plasma armor. After the enzyme is evaporated, it takes only five minutes (three posts after the first post) for the user to be burned to death. This technique was deemed a Kinjutsu (Forbidden Technique) because the caster can put himself in a position to be burned to death. The ideal behind this technique is to utilize taijutsu to deal crippling amounts of physical and burn damage to the opponent before the minute is up. This way, the opponent will either be so damaged that they can't fight any longer or so damaged that the caster won't have to keep the technique active for too long. This technique has a derived fighting style known as Kesshō-ken (Plasma Fist) in which the opponents attempt to utilize various grapples, choke holds, and vice grips to quickly burn away their opponents tissues. While this armor is active, the user cannot utilize ninjutsu and has a resistance to damage from both Suiton and Katon techniques, it evaporates water and robs fire of a portion of it's air. This technique drains 4 CP per post.
Members
Heishi Noa
Notes: Unfortunatelly, many of listed jutsu can not be learned by my character or any other characters the defected from Kumogakure, unless their parents survived and were skilled enough. Also, for future reference, if any one decides to join this "clan" the best place for your character to originate would be Iwagakure no Sato because the traditions and teachings are still abundant there. Or in other words, you will be more effective with your Kekkei Genkai if you were raised here.